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[WebGL] [WebcamTexture] [Google] Camera won't open second time if allowe...
Prerequisite to reproduce: A webcam To reproduce:1) Open attached project and scene2) Drag the script in the project onto a plane3) ... Read more
Entering or leaving play mode, or changing Editor color scheme throws "N...
When entering or leaving play mode or even changing the color scheme in Preferences throws "NullReferenceException" error. When you ... Read more
"UNet" word in error message
How we can reproduce it using the example you attached1 Open attached project Actual result:3 errors appear in Console (expected) an... Read more
Unity editor doesn't not pick up modified files if they were auto-saved ...
How to reproduce:1. Install Rider (JetBrains) IDE2. Enable Auto-save functionality3. Modify a script4. Alt+tab from Rider to Unity5.... Read more
[Compilation-Pipeline] If project has "UNetWeaver error" then NullRefere...
Regression - doesn't happen in 5.6.0f3 How we can reproduce it using the example you attached1 Open attached project Actual result:3... Read more
[Android] VRSettings.enabled with GVR 1.30 gives OpenGL error and crashe...
Steps to reproduce:1. Open attached project2. Build and run for android3. Once application is launched on android focus VR pointer o... Read more
[Android] Application crashes on launch (non development mode build)
Reproduction steps:1) Open any project (attached empty)2) Build with development mode disabled3) Run it on any Android device-- Noti... Read more
VR, occlusion and real time lights
A scene with realtime light, bake occlusion and then run the scene. At certain angles the light is disabled for the SteamVR camera. ... Read more
Cloth Sleep Threshold has inconsistent result when value is set to about 5
To reproduce:1. Create a new project.2. Create "Cube" in Hierarchy.3. Add Cloth component to the Cube.4. And set Cloth's "Sleep Thre... Read more
[UI][TerrainInspector] Typo in 'Paint Details' tab tooltip
Steps to repro: 1. Create new project;2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);3. In Terrain Inspector h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal