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Crash on GameObject::QueryComponentByType(Unity::Type const*) const when...
Reproduction steps:1. Open the attached "repro_IN-55528.zip" project2. Observe the crash Reproduced with: 2021.3.31f1, 2022.2.0a17, ... Read more
Navmesh bakes between and inside custom cube objects with Box Collider c...
Repro steps:1.Open "BugDemo.zip" project2. Load "NavmeshWth" scene3. Go to Navigations window and rebake the scene Actual: Navmesh i... Read more
Call stack hyperlinks become unclickable when scrolled down in the Conso...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
PBR Depth of field with TAA causes extreme jittering when DOF is enabled
This jittering is caused by a bad calculation of the Circle Of Confusion when TAA is enabled (projection of the last frame CoC). Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
Steps to reproduce: Open or create a project Go to "Edit -> Project Settings" Select "Preset Manager" Click "Add Default Preset" ... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more
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