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Build & Run for WP8.1 does not load native plugin
Build&Run for Phone 8.1 sdk fails to load native plugins. It throws an error that can be seen if using a development build. Depl... Read more
Editor reports if arrays with generic element types that can cause crash...
Fix: Editor will not stop the build after such array is found Read more
Sprite Editor doesn't remember changes after clicking somewhere in the E...
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Appl... Read more
When rawImage is with anchor presets set to stretch, the preview image c...
To reproduce this bug: 1. Open the attached project2. Open 'inspector break' scene3. Select 'RawImage' gameObject4. In the rect tran... Read more
"Geometry repacking failed:" when changing the Precompute resolution to 100
Steps to reproduce : - import the "Mayan Temple" project- open the scene- change the Precompute resolution to 100 and after baking t... Read more
can only see content in sceneview in scene 'manyBoxes' when dragging on ...
1. load up scene 'ManyBoxes' in the GItests project http://ono.hq.unity3d.com/users/gi-assets2. look in sceneview - observe how it i... Read more
SixBoxes scene in GItests turbo spams two errors when loaded
1. load scene 'SixBoxes' in project http://ono.hq.unity3d.com/users/gi-assets2. observe massive spam of the following two errors: ad... Read more
Plugin may be not as Editor-only plugin if it is imported
Steps to reproduce:1. Download SomeAwesomePlugin452.rar. It was opened with 4.5.2p3 version.2. Open downloaded project with 5.0.0 an... Read more
No lights in the webplayer build
Steps to reproduce : - import the "Mayan Temple" project- build the scene for the webplayer and notice the lights are missing Read more
Errors when switching the GI Workflow from Legacy to Iterative
Steps to reproduce : - import the Top-Down Dungeons https://www.assetstore.unity3d.com/en/#!/content/7853 from the Asset Store- open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor