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Partial Constraints make rigidbodies move in high gravity
Steps to reproduce:1. Open attached project's scene "test".2. Enter play mode.3. Add any constraint to the top one cube. (or press a... Read more
Script trying to access Microsoft.CSharp does not compile
How to reproduce: 1. Open attached project- Note an error is thrown: Assets/Plugins/ZestKit/Editor/ZestKitDLLMaker.cs(6,17): error C... Read more
[Rect] Rect constructor argument names are confusing
I'm writing about rect class realization I believe rect constructor argument names are confusing and should be changed.So this how c... Read more
[Android] Can’t fix the frame rate to less than 30 FPS
In most platforms, the application frame rate is controllable by disabling VSync and setting a target frame rate to Application.targ... Read more
User object types with names that match an icon name will show this icon...
How to reproduce: 1. Create a new project2. Create script and name it "GameManager"3. Notice that in the inspector it has different ... Read more
[ManagedPlugins] Crash after recompile when using external dll
To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'.2. Play scene 'Main'.3. Edit 'Test.cs' to trigger a recompile4. E... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
doNotCaptureKeyboard not working in WebGL
1. What happenedWebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earli... Read more
Lacking vertex attributes causes a crash on multithreaded rendering
Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled.- Multithreaded rendering is enabl... Read more
[Android(Kindle)][UI]Very low framerate on kindle devices when using tra...
Transparent UI images (ones with Alpha less than 255) heavily affect the Amazon Kindle Fire, quickly halving the framerate Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically