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[Oculus] Cardboard and Oculus Virtual reality SDKs conflict when both ar...
To reproduce: 1.Download and open "repro899219.zip" project.2.Go to player settings and notice that 2 Virtual reality SDKs are selec... Read more
Errors produced in a console during playmode when attempting to draw a d...
How to reproduce1. Open the attached "Repro CommandBuffer" project2. Open "main" scene and enter playmode Expected result: No errors... Read more
Vulkan loader is installed but not drivers are installed and Vulkan is u...
To reproduce: 1. Create new project2. In Player Settings, set Graphics API to OpenGLCore3. Build standalone project4. Run project5. ... Read more
Sprite "Mask Interaction" is using an input bar instead of a dropdown menu
Sprite "Mask Interaction" is using an input bar instead of a dropdown menu 1. Drag any sprite onto scene2. Check Inspector for "Mask... Read more
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more
Home key does not return cursor to the start of the name when the file's...
To reproduce: 1. In a new project, create new Folder in the Project View2. Rename it to "abcdefghijklmnopqrstuvwxyz"3. Press Home4. ... Read more
Depth Only Camera with HDR enabled produces artifacts, clears buffer
1. Open attached project and open HDRtest scene2. Select Main camera and inspect Occlusion Culling, Allow HDR and Allow MSAA setting... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps:1. Open the attached ... Read more
Sprite placed in Scene view cannot be deleted until user explicitly focu...
Regression from 5.6.0p1 Repro:1. Open attached project or create a new one2. Drag and Drop the sprite from Assets to scene view==>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used