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0
votes
Won't Fix

[Oculus] Cardboard and Oculus Virtual reality SDKs conflict when both ar...

Android

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Apr 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro899219.zip" project.2.Go to player settings and notice that 2 Virtual reality SDKs are selec... Read more

6
votes
Fixed

Errors produced in a console during playmode when attempting to draw a d...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

How to reproduce1. Open the attached "Repro CommandBuffer" project2. Open "main" scene and enter playmode Expected result: No errors... Read more

1
votes
Fixed

Vulkan loader is installed but not drivers are installed and Vulkan is u...

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project2. In Player Settings, set Graphics API to OpenGLCore3. Build standalone project4. Run project5. ... Read more

0
votes
Fixed

Sprite "Mask Interaction" is using an input bar instead of a dropdown menu

2D

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Apr 11, 2017

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Version/s: 2017.1.0b2

Sprite "Mask Interaction" is using an input bar instead of a dropdown menu 1. Drag any sprite onto scene2. Check Inspector for "Mask... Read more

0
votes
Fixed

[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View

2D

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Apr 11, 2017

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Version/s:

A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more

0
votes
Fixed

Crash using RenderTextureFormat.RFloat w/ Command Buffer

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more

0
votes
Won't Fix

Home key does not return cursor to the start of the name when the file's...

Scene Hierarchy

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Apr 07, 2017

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Version/s: 5.5.0f3

To reproduce: 1. In a new project, create new Folder in the Project View2. Rename it to "abcdefghijklmnopqrstuvwxyz"3. Press Home4. ... Read more

0
votes
Duplicate

Depth Only Camera with HDR enabled produces artifacts, clears buffer

Camera

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Apr 11, 2017

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Version/s: 5.6.0f3

1. Open attached project and open HDRtest scene2. Select Main camera and inspect Occlusion Culling, Allow HDR and Allow MSAA setting... Read more

0
votes
By Design

Particle system with distance emission do not appear when the parent obj...

Shuriken

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Apr 10, 2017

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Version/s: 5.6.0f3

Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps:1. Open the attached ... Read more

0
votes
Fixed

Sprite placed in Scene view cannot be deleted until user explicitly focu...

Editor - Other

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from 5.6.0p1 Repro:1. Open attached project or create a new one2. Drag and Drop the sprite from Assets to scene view==&gt... Read more

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