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Material preview becomes lighter in the Project Browser when it is re-im...
To reproduce:1. Open a new project2. Create a material and set its colour (red makes things easier to see)3. Right-click Assets >... Read more
[macOS][VSCode] Unity crashed when ending debugging with VSCode: [Perfor...
Steps:1. Open attached project ("crash-small.zip")2. Open scene "MainView"3. Open script "Bluetooth.cs" with VSCode4. Add a breakpoi... Read more
Point Lights and Spot Lights do not function in Safari 12
How to reproduce:1. Open the project attached by the user (Safari Light Bug.zip)2. Open the "SampleScene" Scene3. Run the Scene, not... Read more
A Fatal Error is thrown when opening a project after deleting and copyin...
Repro steps:1. Copy the prefab CrasherPrefab.prefab somewhere outside of the project folder2. Open the project in Unity3. Delete the... Read more
[Wild Crash] Editor crashes with TpSetWait or mono_image_set_alloc when ...
How to reproduce:1. Enter Play Mode2. Attach Visual Studio to Unity3. Exit Play Mode4. Enter Play Mode again -OR- 1. Attach Visual S... Read more
[Android] [Vulkan] Meshes with Standard shader and GPU instancing enable...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run project on a device3) Once the project is launche... Read more
[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...
How to reproduce:1. Create new C# script2. Delete the same script Expected result: Script is deleted and Editor does not crashActual... Read more
Changes to prefab references done by scripts are not marked as overrides...
How to reproduce:1. Open user-submitted project (PrefabOverridesBug)2. In the 'Prefabs' folder select the 'ItemWithDot' prefab and d... Read more
Inspector show info box instead of editors when having multiple missing ...
Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector.Instead of creating ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved