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EventType.ValidateCommand doesn't validate a special command
Repro steps: 1. Open the provided project2. Enter "Play Mode"3. Click on the white cube in the "Scene" view ("CubeToDuplicate")4. Pr... Read more
When repopulating the Array with values, some indexes are not marked as ...
Reproduction steps 1) Open the project (ArraySerializationBug)2) Create a prefab instance in the scene.3) Populate this prefab insta... Read more
[Linux Editor] Values copied from outside the Editor cannot be pasted to...
When copying strings from anywhere on the computer and trying to paste them to Linux Editor, nothing appears. Steps to reproduce:1) ... Read more
Assetbundles are not being rebuilt due to changes in "Always Included Sh...
Reproduction Steps:1. Open User's project2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles"3. Make Sure that "Always I... Read more
when Dragging an activation clip around it eventually breaks the animations
Repro: - create an animation and convert it to clips- duplicate that clip and match offset- add an activation track (no binding)- de... Read more
Collab toolbar does not open in the correct spot when not opened from th...
This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps:1. Open the attached project.2. Make sure that graphics API is set to Metal for iOS.3. Build and run the "test" s... Read more
Canvas objects does not correctly update their Render Mode when reparent...
To reproduce:1. Open attached project (Test.unitypackage);2. Open "test" scene;3. Enter Play mode;4. Choose "Canvas2" game object, n... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device--Application will crash on st... Read more
Prefab field reference shown as Null after swapping files, even though i...
Steps to reproduce: 1. Open user attached project2. Select "FileCopy / "New->Origin" " from the Editor dropdown menu at the top3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script