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0
votes
Fixed

BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...

Scripting

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Apr 06, 2017

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Version/s: 5.6.0f3

When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more

0
votes
Not Reproducible

[HoloLens] Editor crashes after connecting to remote device after using ...

VR

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Create a new Unity project2. Switch platform to WSA and check Virtual Reality supported in the project setting... Read more

0
votes
By Design

[WSA] Touches do not invoke OnDrag when CursorLockMode.Locked on all Win...

Universal Windows Platform

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Apr 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (BugProject.zip)2. Switch platform to Windows Store3. Add BugScene to build4. Build ... Read more

0
votes
Won't Fix

[iOS][Shaders] Specific shaders doesn't show; give errors based on selec...

Mobile

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Notice the errors in the Editor console.- Notice the e... Read more

0
votes
Fixed

[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...

IL2CPP

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Apr 07, 2017

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Version/s: 5.6.0f3

iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last li... Read more

3
votes
Fixed

UnusedBytecodeStripper2 throws exceptions after iOS build completes

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more

0
votes
Fixed

A specific animation character moves both directions vertically, instead...

Animation

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Apr 01, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs are... Read more

0
votes
Fixed

Adding a child with the UI component to a GameObject under the same Canv...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "Dropdown Bug Reproduction" project2. Expand the "Canvas" GameObject in Hierarchy and inspect ... Read more

0
votes
Won't Fix

[WebGL][Win] build fails when TEMP folder is set to root of a partition

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: see title -repro on 553f1, 560f3, 2017.1b1 -repro:--change your TEMP and TMP env variables to point to a root of a partition lik... Read more

1
votes
Fixed

Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...

uGUI

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Enter Play mode.4. In Hierarchy, drag "Filled Simple 1" from A... Read more

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