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[Windows Standalone]Application.internetReachability shows network is re...
Steps to reproduce : 1) Download attached project " Teste.zip" and open in Unity. 2) Open scene main. 3) Build for windows standalo... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materials produces several shadow casters one per material but actually there must only one shadow ca... Read more
Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...
Reproduction steps: 1) Create new project in 5.4.0b19 2) Create new GameObject 3) Attach Sprite Renderer to it. 4) Set Sprite Ren... Read more
[Mobile] If 'Clear Flags' option is set to 'Don't Clear' on camera the w...
Steps to reproduce: 1) Open the attached project. 2) Attach scene 'Main' to build. 3) Deploy to Android device or iOS device via Xco... Read more
Unity Crash when debugging NavMeshAgent
Unity crashes when pressing "Expresion Evaluator" in MonoDevelop. Side note: It also crashes using Visual studio. Steps to reproduc... Read more
Cannot swap scripts in the Inspector window anymore
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "main". 3. Select game object named "GameObject" and ... Read more
Projectors renders a Cube 2 times even there is no valid 2nd object to r...
Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity. 2) In Hierarchy tab, click on Should Be Ign... Read more
[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps: 1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59). 2. Open and play it with "-force-d3d11" or "-f... Read more
Multiplayer tab doesn't refresh automatically on opening any more
I believe that it is regression, but I am not sure ... This reproduces on both Staging and Production only in 5.3 - doesn't repro o... Read more
[Networking]Invalid IL code when passing array of enums to the method
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "MainMenu". 3. Enter the Play mode. 4. In the "Game" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects