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[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce:1. Open U... Read more
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce:1. Download and open the attached project2. Enter play mode with Vive connected3. In the game window, switch disp... Read more
Crash on Undo attempt after Reverting Prefab of Particle System
Reproduction steps:1. Open the scene Ship Interior in Demo folder;2. Select one of the objects named Light_Shaft_Dust_Emitter (find ... Read more
Lightmap generation uncontrolably amplified when Lightmap Parameter is s...
Lightmap generation on a grate-like mesh bounces many rays of light and does not stop until everything that is surrounding it turns ... Read more
Regression. One of spawnable objects is destroyed on the Host in Editor ...
Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1When open "Tanks!!! Reference Project" project fro... Read more
[LineRenderer] lr.positionCount frequently fills the position array with...
Using positionCount resizes the line renderer position array, but the values get often filled with random or erroneous data. Repro s... Read more
Box bounds do not resize when holding Alt + LMB
Here https://docs.unity3d.com/ScriptReference/IMGUI.Controls.PrimitiveBoundsHandle.html it says that holding alt and dragging should... Read more
Deleting SteamVR package or Oculus Utilities and reimporting them causes...
Steps to reproduce:1. Download and open the attached project2. Download "Oculus utilities for Unity" package3. Delete Oculus related... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project2. Open asset store window and make sure it's docked3. Try resizing it and notice that it's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow