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ClientScene.FindLocalObject nullReferenceException
ClientScene.FindLocalObject can generate a nullReferenceException if the netId exists, but the object was destroyed. It should just ... Read more
Toggling child colliders of a kinematic rigidbody stops collision detection
Steps to reproduce:1) Download attached project.2) Open scene "ColliderSwapProblem" ("Assets/Scenes/").3) Play the scene. (Open scen... Read more
Division by zero in OnDrawGizmos freezes Unity
Steps to reproduce:1. Open attached project's scene "main".2. Select RoadA Game Object.3. Change resolution to 0.4. Unity freezes. R... Read more
Setting UI Text component text to empty throws error
I'm not attaching project for this case, because its extremly simple to reproduce. 1. Create project.2. Hierarchy->Create->UI-... Read more
[OcclusionCulling] Undo/Redo does not work in Occlusion Culling window
Steps to reproduce: 1. Open any project2. Open 'Occlusion Culling' window (Windows/Occulsion Culling)3. Open 'Bake' tab4. Change any... Read more
App crashes when Strip Byte Code is enabled
How to reproduce: 1. Open attached project2. Build to iOS and run3. Press the 'Load' button- Note that the build crashes Read more
[OldGUI] Editor crashes with "mono.dll caused an access violation" error...
Steps to reproduce: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Move the cursor over 'timeScale=0' button, notice... Read more
[OnTriggerStay] OnTriggerStay is not called on root RigidBody object whe...
To reproduce:1. Open attached project2. Run scene3. Notice that OnTriggerStay doesn't get called Read more
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