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0
votes
Fixed

Missing Undo/Redo for GameObject > Toggle Active State

Scene/Game View

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May 02, 2015

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Version/s: 5.1.0b5

To reproduce:1. Open new project2. Select Main Camera3. Press Gameobject -> Toggle Active State4. Press Edit -> Undo Selection... Read more

3
votes
Postponed

PerformanceCounter.NextValue always returns 0

Scripting

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May 02, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached repro.unityproject2. Set the Api compatability level to be .NET 2.03. Open scene repro4. Enter play mo... Read more

0
votes
Fixed

[Lightmap] Static Batching and AssetBundle-Export shift Lightmap-UVs

Global Illumination

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Apr 29, 2015

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Version/s: 5.0.1p2

1) Open the scene "SourceScene". Note that this scene uses a lightmap where all transparent pixels have been colored red. Please don... Read more

0
votes
Fixed

Unstable Configurable Joints

Physics

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Apr 28, 2015

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Version/s: 5.0.1f1

How to reproduce: 1. Open attached project2. Open scene Test.scene- Scene contains a simple chain of capsules, connected using Confi... Read more

0
votes
Not Reproducible

iOS Script debugging does not work on 4.6 and 5.0

iOS

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Apr 30, 2015

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Version/s: 5.0.1p3

Deploying the spinning cube example to iOS (Mono) and attaching the script debugger crashes to XCode. Script debugging not possible.... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more

0
votes
Fixed

Crunched compression not working with 8K textures

Graphics - General

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May 04, 2015

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Version/s: 5.1.0b5

To reproduce:1. Open attached project2. Select 8K texture3. Set Max Size to 8196 and Format to Crunched4. Hit apply5. Notice error i... Read more

0
votes
Fixed
1
votes
Fixed

IL2CPP produces invalid code with EMGU.CV Plugin

IL2CPP

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May 04, 2015

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Version/s: 5.0.1p3

The attached Unity and XCode test projects demonstrate two bugs in the C++ code generated by IL2CPP. Download the "case_694436-EMGUC... Read more