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10
votes
Fixed

[AssetBundle] LoadAllAssetsAsync stucks

Scripting

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Jun 10, 2015

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Version/s: 5.0.3f2

Its seems LoadAllAssetsAsync stucks in infinitive loop. 1. Load the test.scene. 2. Press the play button. 3. You should get crash. ... Read more

0
votes
By Design

[Animator][RootMotion] Animator root doesn't return to initial position ...

Animation

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Jun 16, 2015

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Version/s: 5.1.0p1

Animator with root motion have some strange behaviour. When animations is Stopt root object doesn't comeback to initial position. Th... Read more

2
votes
Postponed

"Corrective" blend shapes

Graphics - General

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Feb 14, 2015

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Version/s: 5.0.0f1

Blend shapes in Unity seem to be only applied before skinned joint animation is applied. This means that while typical blend-shapes... Read more

0
votes
Fixed

FBX Imports bad default pose (on specific characters

Asset Import

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Jun 18, 2015

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Version/s: 5.2.0a3

1. What happened These 2 fbx characters import with the correct arm pose (T-Stance) in 5.0 These 2 same characters import with a bad... Read more

1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

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Version/s: 5.1.0f3

Read more

0
votes
Fixed
2
votes
Won't Fix

[Console] LogStringToConsole is very expensive and causes lags in play m...

Editor - Other

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Jun 15, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open up Profiler window 3. Open and play 'bootstrap' scene 4. Click any of the ... Read more

1
votes
Fixed

v5.1.1 can't find TKDiff merging tool

Editor - Other

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Jun 18, 2015

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Version/s: 5.1.1f1

Read more

0
votes
Fixed
0
votes
Not Reproducible

[iOS][GLES] Texture2D::ReadPixels reading black texture on iOS

Mobile Rendering

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run - Notice how the little window in ... Read more

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