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IL2CPP (iOS) build fails when removing scripts between builds without re...
-Build attached project for iOS with IL2CPP -Delete everything in Assets folder -DON'T close the Editor -Build once again to a diffe... Read more
Cursor doesnt change back to hardware cursor on mouse exit using SetCurs...
How to reproduce: 1. Open attached project 2. Open scene testscene.unity 3. Build to Webplayer and run in Safari or Firefox 4. Hove... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project 2. Open 'WorksNot' scene 3. It has 3 Overlapping buttons 4. Play the scene 5. ... Read more
Vertex textures not bound when using DrawProcedural in 5.1
Breaks TC Particles AS package Read more
[compute] HLSLcc times out compiling complex shaders (bad perf on comple...
Since Unity 5.1 many complex compute shaders fail importing due to timeout. Looks like HLSLcc cross compiler (for OpenGL 4.3 / OpenG... Read more
[Graphics] Left ALT+Return toggles fullscreen
Steps to reproduce: 1) Open provided example project 2) Press File > Build an Run 3) Press "Play!" 4) Press left ALT + Return to swi... Read more
Rigidbody/Rigidbody2D Contraints are hidden in debug mode
To reproduce: 1. Start a new project. 2. Create a new game object. 3. Add a Rigidbody or Rigidbody2D to the game object. 4. Set the ... Read more
[Library Corruption] CurrentLayout crashes Unity
Steps to reproduce: 1. Try opening attached project with 5.1.0f3 (ec70b008569d). Deleting "CurrentLayout.dwlt" from library folder ... Read more
UI elements not shown if position on Z axis is more than 1000
Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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