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iOS Remote notifications not triggering in foreground
I've successfully registered for push notifications, submitted them to the server and set sending up. I am able to send push notific... Read more
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window. 2. Enable disable the "Use Different Thread" bool in the script, in the Mai... Read more
[WP8.1] Changing AntiAliasing settings causes crash
To reproduce: 1. Open attached project. 2. Build & run for WP8.1 3. The app crashes in about a second due to the fact that it's AA s... Read more
[Material] Draging material on object throws error
Draging material asset on object in scene view throws null reference exceptions. 1. Open scene "Test". 2. Select material "New Mate... Read more
[ImageFx/MRT] Scene is rendered directly to the Image Effects RT or to t...
How to reproduce: 1. Open attached project 2. Open scene MRTTest.unity 3. Play the scene - Notice how the only thing that is rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected