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iOS project fail running with error thrown
-e: see above, the error being thrown on running the project: Unable to find method UNetStaticUpdate in [UnityEngine.Networking.dll]... Read more
WebcamTexture.didUpdateThisFrame not working on iOS
-e: see title, works on standalone OSX though -repro:--import attached unity scene or make a quick example--deploy to ios--NOTICE no... Read more
PlayerSettings: Toggle ColorSpace between linear & gamma causes InvalidO...
Steps to reproduce:1. Open the project.2. Load the scene 'Scene.Test' from Project->PremultiplyLinearIssue->Scenes.3. Access P... Read more
Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more
State machine behaviour shared between states when duplicate state
Steps to reproduce:1. Open attached project's "ControllerA".2. Change "State A" state's script's "StateA" Text field value to any st... Read more
Custom hotkeys are case sensitive
Steps to reproduce:1. Open attached project.2. Rotate scene's camera a bit.3. Press "y" - nothing happens (if caps lock is off).4. P... Read more
Wording error on standalone build page
1. What happenedOn the manual page "Overview, Basics, Interface, Publishing Builds":http://docs.unity3d.com/Manual/PublishingBuilds.... Read more
Hinge Joint motor not always activated in Editor
To Reproduce: 1. Open scene TrapWorkshop in the attached project.2. Play, click on the sphere.3. When it touches the plane click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed