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0
votes
Fixed

Navmesh slope is clamped to 60 since Unity 5

AI

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Apr 13, 2015

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Version/s: 5.0.1f1

It seems that the navmesh slope is clamped to 60 degrees in Unity5. In Unity4 it was possible to set a slope of 90 degrees but now i... Read more

0
votes
Fixed

[UI]InputField doesn't work at all on some Android devices

Android

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Apr 06, 2015

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Version/s: 5.0.1f1

Inputfield doesn't save any text written in it on some Android devices (for example, Samsung Galaxy S4 with 4.4.2 OS) no matter what... Read more

0
votes
Fixed

[SceneView] Disable HDR/tonemapping when GI Chart, etc visualizations ar...

Global Illumination

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Apr 14, 2015

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Version/s: 5.2.0a1

To repro:1. Open attached TonemappedChartsIssue2. Open scene TonemappedCharts3. Notice that visualisations like UVCharts are really ... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

1
votes
Fixed

SphereCast returns incorrect collision point for a scaled non-convex mesh

Physics

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached 5.0 project (don't change layout, it makes it easier to notice the problem)2. Run scene Testscene3. Mo... Read more

0
votes
Fixed

BugReporter doesn't work with proxy

Bugreporter

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Apr 13, 2015

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Version/s: 5.0.1f1

Read more

0
votes
Postponed
0
votes
Fixed

Regression: layers window appears in wrong place and gives error

Editor - Other

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Apr 15, 2015

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Version/s: 5.1.0b3

Regression: layers window appears in wrong place and gives error not reproduced on 5.1.0b2 1 Open Editor2 Find "Layers"-drop-down in... Read more

0
votes
Won't Fix

egl choose confirm error

Blackberry

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Apr 15, 2015

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Version/s: 5.1.0b3

Read more