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[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
Opening an already open project crashes Unity
How to reproduce: 1. Open any (new) project in Unity 2. Open the same project at the same time with another Unity instance - Obser... Read more
Android build and Messenger crash when build is launched from Facebook M...
Steps to reproduce: 1. Open QA attached project (from OC link) 2. Make sure to have Facebook Messenger installed 3. Build and run to... Read more
GPU Usage Profiler disappears each time Unity is re-opened
How to reproduce: 1. Create or open Unity project 2. Go to Window --> Profiler 3. Click on Add Profiler and add GPU profiler 4. Save... Read more
[iOS] IL2CPP exception causes iOS build to fail
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Build fails and IL2CPP error is thrown Errors: IL2CPP error for type... Read more
[iOS] Build fails with an error "DXT1 compressed textures are not suppor...
Reproduction Steps: 1. Open User's project 2. Build to iOS 3. Notice that build failed Errors: DXT1 compressed textures are not sup... Read more
[Regression] Specific layout with Timeline causes new empty project spam...
How to reproduce: 1. Download attached project file 2. Press New Scene 3. Press New Project Actual result: Constant getting the fol... Read more
[OSX 10.13] Switching between 2 game view tabs multiple times freezes ed...
[OSX 10.13][2018.1] Rapidly switching between 2 game view tabs multiple times may freeze or crash the editor when rendering with Met... Read more
Scripted importer version not working for ShaderGraph reimport
Clone the repository here (it is a unity project): https://github.com/Unity-Technologies/ShaderGraph 1) Load the project 2) Open t... Read more
[Regression]Unity API reference option doesn't show up in Visual Studio ...
This is problem with vs files that are generated on fresh project launch, on projects with old VS files everything works as expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion