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Typo in the message that appears on the editor under PlayerSettings duri...
Steps to reproduce: 1. Create a new project 2. Turn on VR in XRSettings 3. Enter playmode 4. Look at the message above VR settings ... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce: 1. Download 991522_repro and open "test" scene 2. Enter play mode 3. Exit play mode 4. Enter play mode Results:... Read more
Buffer Overrun crash when renaming object that has really long name
How to reproduce: 1. Open the "Rename_Crash.zip" project 2. Open the "scene" scene 3. Rename the "GameObGameObject12542.........." o... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce: 1) Create new project 2) Create and open new C# script 3) Add this function to it (and necessary using's): [UnityEdit... Read more
[WSA] FileNotFoundException: Could not load file or assembly 'netstandar...
Steps to reproduce: 1. Create a new project 2. Set backend to .NET and set API compatibility level to .NET Standart 2.0 3. Create a ... Read more
"UnityWebRequest.Abort" does not abort "SendWebRequest"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play Mode Expected Result: The Console window should output "Reque... Read more
File -> Open Project doesn't open the selected project
To reproduce: 1. Open any project 2. After the project is fully opened, go to File -> Open Project... 3. Select a different project... Read more
[VCS] Version Control window being open makes slows things down when doi...
To reproduce: 1. Open attached project (attached by QA); 2. Make sure you are connected to Perforce (Edit > Project Settings > Edit... Read more
[OSX] OS X Color Picker in Preferences uses an outdated name
Steps to reproduce: 1. Create new Unity project or open any existing project 2. Open Unity->Preferences -notice the OS X Color Pick... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion