Search Issue Tracker
[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce: 1. Open the project 2. Make sure build target is set to Mac Standalone 3. Make sure selected scripting backend i... Read more
[Android]Larger Single channel textures crash on Android when imported a...
1. Open the attached "TextureCrash" project and build it to device 2. Open the built application and press "Load BC4 Scene" Result:... Read more
[Android] Unity editor keep spamming messages to install JDK and Android...
How to reproduce: 1. Go to File -> Build Settings -> Android and download Android module 2. Create new project Expected result: New... Read more
Fatal Error when launching project 'GetManagerFromContext: pointer to ob...
Reproduction steps: 1. Open "Egghunter_Alpha.zip" project Expected Result: The project opens Actual Result: "Fatal Error! 'GetMana... Read more
[iOS][IL2CPP] Player crashes at ObjectTranslator_importType after loadin...
To reproduce: 1. Download attached project 2. Build it for iOS platform -- If there would be any issues with building project open X... Read more
[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time
Reproduction Steps: 1. Build project for iOS (building steps in edit) 2. In Xcode build (profile) and launch Instruments 3. Instrume... Read more
[2018.1] Instantiating gameObject on a specific script crashes editor
To reproduce: 1. Open repro project(link in edit) 2. Open and play 'Game' scene 3. After countdown press white button Expected: 'Un... Read more
Unity editor crashes when Panel is added to Magnetic Scroll View and the...
How to reproduce: 1. Open "PanelRepro" Unity project 2. Enter "Demo" scene 3. Expand Canvas -> Magnetic Scroll View -> ViewPort 4. C... Read more
Application.internetReachability returns incorrect value in builds
To reproduce: 1. Open project 2. Disable internet connection 3. Build and run 'Test' scene 4. Click button in built scene Expected:... Read more
Canvas objects with non-integer Width and Height flickering when Canvas ...
Steps to reproduce: 1. Open attached “FlickerUI.zip” Unity project 2. Open “TestScene” scene 3. Enter Play mode Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset