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0
votes
Fixed

[Vector Graphics] Polygons with rounded strokes rendered incorrectly

Package: Vector Graphics

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Sep 30, 2019

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Version/s: 2.0.0 - preview.10

Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more

0
votes
Won't Fix

ClientServerBootstrap HasServerWorld and HasClientWorlds are incorrect a...

Core Runtime

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Apr 14, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the attached project “ClientServerBootstrapIssue.zip“2. Open the “SampleScene” scene3. Enter the Play mode4... Read more

0
votes
Postponed

[Shadergraph] Hitting Esc while click and dragging to reorder properties...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 7.3.1

When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

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Mar 07, 2023

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Version/s: 1.5.0

How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more

0
votes
Won't Fix

UI Button: Left or Right horizontal alignment gives no indent from the b...

UI

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Oct 11, 2016

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Version/s: 5.5.0b7

1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fixed

[Linux][IL2CPP] Player crash call stack is not displayed when the build ...

Linux

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Feb 08, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1

Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open the terminal and change the directory to b... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Fixed

Using mirror option in the animation preview, animation becomes broken

Animation

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May 29, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX &gt; Character.fbx from the assets folder3. Make sure... Read more

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