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[UI] Freeze by having 2 'Aspect Ratio Fitter' Components in a GameObject
Steps to reproduce: 1. Open the attached project 2. Open 'main' scene 3. Click the GameObject 'AspectRatio' 4. In the Inspector tab,... Read more
Incorrect shadows displayed after importing the "Ultimate FPS" project. ...
Incorrect shadows displayed after importing the "Ultimate FPS" project. The editor needs to be closed and the project reopened. 1. ... Read more
[UI] Slow playback with Stack Overflow Exception when having 2 'Aspect R...
Steps to reproduce: 1. Open the attached project 'case-792339-Stack' 2. Open scene 'main' 3. Play scene Result: Unity hangs for ~12... Read more
Crash if more than 65535 game objects on exiting playmode/build
Steps to reproduce: 1. Open attached project 2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in i... Read more
Collider.sharedMaterial returns the Instanced material
Steps to reproduce: 1. Open attached project 2. Open scene "DemoScene" and Run it 3. In console, notice "BUG - the shared material ... Read more
Crash on clicking Play button for some scenes of for “Trivia Quiz Game T...
Crash issue for “Trivia Quiz Game Template” asset 1. In the attached Project -> TQGAssets folder -> CS_Assets -> CS_Scenes open any... Read more
Flare starts to flicker when rigidbody has certain velocity
Steps to reproduce: 1. Open attached project 2. Open scene "Scenes/MainScene" 3. Run it 4. Notice that once velocity is around 200 ... Read more
Console is filled with AABB errors when value of the script is changed t...
Reproduction steps: 1. Open attached project. 2. Open "1" scene. 3. Play and stop the scene. 4. Change "AtomicBall1" game object "Pa... Read more
Sprites visibly shake, depending on their position in the Sprite Atlas
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Build to iOS and run - Note one of the squares is slightly... Read more
[Shadows]Spotlight Shadows - Displaying Incorrectly at Specific Angle
Steps to reproduce: 1) Download attached project. 2) Open scene "Test". 3) Gently drag spotlight on Z axis forward and backward in ... Read more
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