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0
votes
Fixed

Player unresponsive when building a specific project with Autoconnect Pr...

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Mar 25, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

How to reproduce:1. Open the attached “IN-96534.zip” project2. Open the Build Profiles window (File > Build Profiles)3. Ensure De... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

0
votes
By Design

Reference to audio clip is lost when Editor loses focus

Audio Authoring

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Feb 24, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a2

Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more

0
votes
By Design

Prefab instance error in the Console when deleting a Prefab that is a ch...

2D

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Mar 17, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “Tilemap_Prefab_Deletion.zip“2. Open Scene “SampleScene“3. Create a Sprite GameOb... Read more

0
votes
Fixed

Using mirror option in the animation preview, animation becomes broken

Animation

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May 29, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more

0
votes
Fixed

Different result when baking on Surface component compared to baking Leg...

AI

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May 02, 2016

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Version/s: 5.5

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more

0
votes
Fixed

[XR] [MockHMD] LeftEye isn't rendered correctly when stereo camera is se...

XR SDK

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Sep 25, 2020

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Version/s: 2019.4, 2020.2.0b2

Reproduction steps:1. Open attached project ("XR_LeftRightCameraIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. In Game w... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

3
votes
Fixed

Line renderer bloats and scrambles up when viewing the line along its axis

Visual Effects - Legacy

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Nov 07, 2016

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Version/s: 5.5.0x

To reproduce:1. Open attached project2. Open line render scene3. Move mouse around scene while holding mouse button clicked4. Notice... Read more

0
votes
Won't Fix

Temporal Anti-aliasing is still visible in Game view when turning Anti-a...

HD RP

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Dec 06, 2022

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Version/s: 2023.1.0a17

How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more

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