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Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window. 2. Enable disable the "Use Different Thread" bool in the script, in the Mai... Read more
[WP8.1] Changing AntiAliasing settings causes crash
To reproduce: 1. Open attached project. 2. Build & run for WP8.1 3. The app crashes in about a second due to the fact that it's AA s... Read more
[Material] Draging material on object throws error
Draging material asset on object in scene view throws null reference exceptions. 1. Open scene "Test". 2. Select material "New Mate... Read more
[ImageFx/MRT] Scene is rendered directly to the Image Effects RT or to t...
How to reproduce: 1. Open attached project 2. Open scene MRTTest.unity 3. Play the scene - Notice how the only thing that is rende... Read more
[WP8][UNET] Wrong IP error when connecting to local game
To reproduce: 1. Open attached project 2. Open title scene 3. Select manager in the hierarchy window, modify Network Address, change... Read more
Area Lights Produce Knarly Artefacts
Version 5.1.0f2 (0e70286e975e) Tue, 19 May 2015 13:49:17 GMT Branch: 5.1/release Repro: Create a plane. Create an area light. Make... Read more
[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone
To reproduce: 1. Open attached project (Tank_new.rar) 2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b54... Read more
Errors when importing AnimFollow Asset
To reproduce: - Open new project - Set a cache server - Set Version Control to "Visible Meta Files" in the editor Settings. - Set A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Native Crash on TilemapRendererJobs
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