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[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce: 1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier ... Read more
[PostProcessing] OnRenderImage source is null on first call in Forward R...
In forward rendering in 5.4.x, in the first call of OnRenderImage, source is null (results in null ref exception) when effects are e... Read more
StateMachineBehaviour loses reference after disabling and enabling game ...
How to reproduce: 1. Open the attached project 2. Open and Play Main scene 3. Notice debug statement in console "(Clone) (StateMachi... Read more
Materials don't update when shader is edited
1. Open the attached project 2. Open the scene 'davetest' 3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Sav... Read more
[Sprites][Materials] New created sprite with default material after savi...
Reproduction steps: 1) Create new project 2) Create a new sprite (GameObject > 2D Object > Sprite) 3) Notice that from 5.4 Unity ver... Read more
Editor Settings shows 2 Sprite Packer settings called Mode
How to reproduce: 1. Crete new Unity project 2. Open Editor Settings (Edit -> Project Settings -> Editor) 3. Notice that Sprite Pack... Read more
Rigidbody starts bouncing or falls through the ground when center of mas...
Steps to reproduce: 1) Download and open project "CenterOfMAssTest.zip". 2) Play "Main Scene" . 3) Select "Offset Cube Parent" in H... Read more
Use Light Probes setting remains 'Enabled' when the object is marked as ...
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. In the Hierarchy window, select the search mode to Type and... Read more
[2D] Default-Sprite shader source does not work with ETC + Alpha split o...
Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that the right image isn't rendered co... Read more
[Docs]Lack of consistency: Int / Integer
Steps to reproduce: 1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects