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0
votes
Fixed

Overlapping preview when using negative UV H value

UI

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce1. Open attached project's scene "Overlapping preview".2. Select right image.3. Change in inspector Raw Image -&gt... Read more

0
votes
Fixed

[Collision, ScriptingAPI] OnParticleCollision triggers when there is not...

Shuriken

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Mar 17, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open the second attached project2. Open scene particlesys.unity3. Play the scene- Note how every time a particl... Read more

2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more

2
votes
Fixed

[AssetBundles/Legacy shaders] Materials referencing Legacy Shaders are b...

Shaders

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Mar 18, 2015

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Version/s: 5.0.0p1

1. Open attached project2. Build and run Web Player3. Click Load asset4. Notice that shader is broken Read more

0
votes
Not Reproducible

[LOD] LODGroups flicker on and off when disabled

Camera

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Mar 19, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "Main".2. Select LODGroup game object and make sure that LODGroup component is d... Read more

0
votes
Not Reproducible

Memory leak when calling GetPixels on a very large texture in Windows

Graphics - General

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Mar 09, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the "GetPixelsLargeTex" project and play2. Click the cube in the game repeatedly This will call GetPixels... Read more

0
votes
Fixed

Attempting to add same component twice crashes editor

Inspector Functionality

-

Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Create new project2. Select Main Camera3. Add second Camera component4. Editor crashes Read more

0
votes
Fixed

Application.logMessageReceived: assignment deactivates on-screen errors ...

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Open reproScene.unity2. Select File/Build & Run3. Observe that no errors print on-screen in the standalone build... Read more

0
votes
Fixed

PNG8 images with transparency show up with messed up colours

Graphics - General

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Mar 15, 2015

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Version/s: 5.1.0a3

How to reproduce: 1. Open a new project2. Import script TextureTestWindow.cs3. Go to Help -> Test Window- Notice how the image ha... Read more

2
votes
Fixed

[iOS] Metal crash with SetTargetBuffers

iOS

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Mar 16, 2015

-

Version/s:

MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA Read more

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