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[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...
To reproduce:1. Open the attached project2. Build for UWP with these settings:SDK: Universal 10Target Device: anyUWP Build Type: XAM... Read more
UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...
Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have any... Read more
[Android] [Regression] WebCamTexture fails to resume with wct.Play after...
Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more
[Anim] Error in Console when applying Humanoid type
Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for L... Read more
Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...
Steps to reproduce:1. Download SourceEngineDepthFadeGlow.zip and open "main" scene2. Press play button to enter game mode3. Editor c... Read more
Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...
To reproduce:1. Open project2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more
Editing script crashes editor when using ScriptableObject.CreateInstance...
To reproduce:1. Open project2. Select 'Example/Open Shader' in menu3. Click 'Open Shader'4. Edit 'ReproduceCrash' script(for example... Read more
Two samenamed DLLs collide if both are included in 'Any Platform' except...
To reproduce:1) Open attached project2) Try building it on WebGL Expected: It builds normally, as both plugins are excludedActual: B... Read more
Mono crash after entering/exiting play mode
Steps to reproduce: 1. Open attached project2. Open scene "Layout Groups"3. Run it and Unity crashes. Sometimes more than one run is... Read more
[Android] ApplicationId is not being provided in the build.gradle
How to reproduce:1. Open the attached project "AndroidPluginTest.zip"- it has play-services-measurement-8.4.0.aar which contains And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used