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After returning licence in batch mode, log shows a message with "This sh...
To reproduce, run this in console/terminal:Unity -quit -batchmode -returnLicense Expected: No unexpected messages should appear in l... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce:1) Open attached project2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutesOn subse... Read more
Asset Bundles are non-deterministic due to shaders / m_BlobIndex
To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more
Crash in RegisterUndo when deleting object in scene
To reproduce:1. Open attached project2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Populat... Read more
[WebGL] MonoBehaviour.OnApplicationFocus not called when the project is ...
Reproduction steps:1. Build the attached project to WebGL2. Open the built index.html file in Firefox3. Open the developer console t... Read more
Editing Rect Transform's Pivot values no longer moves sprite in Editor
Editing the X/Y values of the Pivot property of the Rect Transform component no longer moves the sprite in the editor 1. In Assets p... Read more
"Failed to download package" when importing package on local drive
"Failed to import package with error: Couldn't decompress package" when importing package on local hard drive 1. In Editor, import a... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more
[Android][VideoPlayer] Playing video with an audiotrack crashes application
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on the button which has "Video audio: Sound"... Read more
[Progressive Lightmapper] Black texels with single-sided mesh
Steps to reproduce:1. Open the attached project (ShadowTest.zip)2. Open the Assets/sample.unity scene3. Switch to Game Window4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project