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3
votes
Fixed

[ReflectionProbes] Box Projection fails on iOS

Global Illumination

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May 15, 2015

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Version/s: 5.0.2f1

To Reproduce: 1. Open the Main scene file.2. Observe that box projection works in editor3. Built to iOS and deploy to the device.4. ... Read more

0
votes
Fixed

Debug.Assert has no default message

Scripting

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May 05, 2015

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Version/s: 5.1.0b5

New Debug method Debug.Assert doesn't print out any default message to console if the message is not provided. 1. Open scene.2. Add ... Read more

0
votes
Not Reproducible

Windows Firefox crashes on trying to load standard assets scenes

WebGL

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May 20, 2015

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Version/s: 5.1.0f2

-e: trying to load a build of all the standard asset scenes the browser crashes.works with a build of the same scenes with 5.0.2p2, ... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
Postponed

[Deferred] Deferred rendering breaks Legacy Specular shaders, ignores Gl...

Shaders

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May 17, 2015

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Version/s: 5.1.0b5

How to reproduce: 1. Open attached project2. Open scene Scene.unity- Notice the extremely shiny object3. Switch rendering path to Fo... Read more

0
votes
Fixed

Exception using SyncListStruct with no derived class

Networking

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May 21, 2015

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Version/s:

The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at b... Read more

1
votes
Fixed

Exception when using SyncListStruct with Vector3

Networking

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May 21, 2015

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Version/s:

Using the class SyncListStruct<T> with a Vector3 (or any built-in types) cases a build time exception in UNetWeaver. This shou... Read more

3
votes
Not Reproducible

Canvas with render mode "Screen Space - Overlay" is not properly rendere...

UI

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May 20, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open a new project2. Create a UI button- Note that its invisible in the Scene View- Still visible in the Game View Read more

0
votes
Not Reproducible
0
votes
Postponed

Public enum located in generic Class is displayed as int field instead o...

Inspector Functionality

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Jun 24, 2014

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Version/s: 4.5.1f3

To reproduce:1.Create new project and import attached package.2.Open imported "EnumBug" scene.3.Select "Enum Bug" object.4.Notice "S... Read more

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