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"UDP" plugin has a script called "GameManager" with a class in the globa...
Reproduction steps: 1. Create a New Project2. Enable and Import IAP package3. Search for "GameManager" in the Project window4. Open ... Read more
GameObjects flickers while toggling the Additive scene when using Enligh...
How to reproduce:1. Open the attached project2. Select SampleScene and enter the Game mode3. Press A to toggle the Additive scene Ex... Read more
[Presets] New project has 'Missing' presets selected
Steps to reproduce:1. Create new empty project2. Go to 'Edit > Settings > Preset Manager'-- Notice that entries are 'Missing' ... Read more
[iOS] Application.RequestUserAuthorization doesn't work if you request a...
Steps to reproduce: 1. Open attached project (webcamrequest.zip)2. Switch to iOS3. Build 'SampleScene' and deploy Xcode project to d... Read more
[macOS] ColorPicker in Color window doesn't work, when a color is picked...
[macOS] ColorPicker doesn't work when the Color window is in the primary monitor and pick a color from the secondary monitor using t... Read more
In Profiler Window Memory tab, 'ProfilerSession' shows very high memory ...
How to reproduce:1. Create a new Unity project2. Open Profiler Window3. Enter Play mode and wait until the whole Profiler window is ... Read more
Incorrect distance is returned when using EventSystem.RaycastAll
To reproduce:1. Open project2. Play 'TestScene'3. Open console4. Notice that raycast distance is 0.8 when the expected distance is 1... Read more
[WebGL1.0] Assets streamed with WWW.texture are Blurry
Images loaded at run-time using WWW.texture are blurry in Microsoft Edge browser or Safari. Steps:1. Build and Run user's attached p... Read more
[iOS] Keyboard is opened with input field using TouchScreenKeyboard.hide...
To reproduce:1. Open attached project "Temp.zip"2. Open "Scene.unity" scene3. Build for iOS4. Deploy the Xcode project to iOS device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code