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[DualMonitors][Editor]Editor window doen not remember its size after bei...
Steps to reproduce: 1. Have two monitors set up. 2. Open attached project (or create and open a new one). 3. Extend the width of "Ed... Read more
[Standalone] crashes after 60minutes+ in RenderSettings::VirtualRedirect...
Steps to reproduce: 1. open attached project 2. open scene "Wilderness_lvl_08" 3. build and run for standalone - leave the game runn... Read more
[VR][Build] Cursor.LockState doesn't work in VR Build
Steps to reproduce: 1. Download and open attached project 2. Turn on VR mode 3. Build project including "MainScene" scene Actual re... Read more
Scripts stripped from prefab included into an asset bundle
How to reproduce: 1. Open attached project 2. Build to OSX Standalone and run - Note that there are no buildings showing up on the... Read more
[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...
Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash" 2. Open scene "MainScene" 3. Press Play 4. Select the _Pl... Read more
RectTransform.rect.Set() doesn't make changes
Steps to reproduce: 1. Open attached "Case 795490 repro" project 2. Open "test" scene 3. Play the scene 4. Observe Rect Transform's ... Read more
Certain rotation is ignored in play mode
Steps to reproduce: 1. open users attached project 2. play scene 3. select "neck" gameobject from hierarchy Actual: notice Z rotati... Read more
[WSA][backport] on 5.3 project's .sln file is regenerated each time when...
On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proj... Read more
Render Textures are leaking through scenes (Reflection probes)
Steps to reproduce: 1. Open attached project "AssetBundleBuildScene.zip" 2. Open build settings and set build mode to developement ... Read more
[Build][FrameDebugger] Game view is misplaced if frame debugging and mai...
Preparing machine: 1. Open screen resolution settings 2. Set multidisplay setup so that [2][1] where [1] is main display and is on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects