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Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happenedWhen receiving an update from colaborate, unity se... Read more
Unity crashes on Transform::GetLocalPosition when opening a specific scene
How to reproduce:1. Open attached project "ZombieSquashCrash3.zip" and scene "ZombieSquash_0"2. Observe Unity Editor Expected result... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more
[Jobs][Editor] "readonly" modifier on a Native Collection inside Jobs ca...
To reproduce: 1. Download attached project "SkinRaycast.zip" and open in Unity2. Open "Demo" scene3. Enter Play mode4. Observe that ... Read more
[LWRP] Compute shader is not rendered on the screen
To reproduce:1. Open attached project;2. Open "Compute" scene;3. Make sure Lightweight Pipeline Asset is set in SRP Settings (Edit &... Read more
[Windows] Button hitboxes are misaligned when the window is maximized an...
How to reproduce:1. Open the user's attached project2. Open "SampleScene" in the project3. Go to File -> Build And Run4. When the... Read more
ArgumentException: JSON parse error: The document is empty
Reproduction steps: 1. Open "input.zip" project2. Look at the Console Window Expected Result: No errors appearActual Result: "Argume... Read more
"Unaccounted time between: PostLateUpdate.ProfilerEndFrame and Initializ...
Reproduction steps: 1. Open "adventure-samplegame-webgl.zip" project2. Build for WebGL3. Open the Profiler window4. "CPU Usage" ->... Read more
Tiles can't be deleted without deleting the whole Tilemap when the Tiles...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window -> Grid -> disable "RoughDirt" and "Walls" GameObje... Read more
[ScriptedImporter] Imported Shaders do not show errors in the Object
Reproduction steps: 1. Open "ShaderImporter.zip" project2. Select and Reimport "shaderToImport"3. See "Scripted Shader Imported(Scri... Read more
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