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Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro: 1. Open attached project > Project Window > Open "SpeedTreeCustomizationMain... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro: 1. File > bu... Read more
Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce: 1) Create new project 2) File > Bu... Read more
[PLM] Unity crashes on baking start, when "Stitch Seams" is checked and ...
To reproduce: 1. Open attached project "Baking crash.zip". 2. Open "Test" scene. 3. Go to Lighting Settings, and press "Generate Lig... Read more
Crash with empty stack trace: Could not load symbol nativeUnity_SetVufor...
Reproduction steps: 1. Open and play the attached project. - Editor will crash. Reproduced with: 2018.1.0b1, 2017.3.0p1, 2017.2.1p... Read more
Animation timeline override track for humanoid rig is not functioning
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Scene" 3. Open the timeline window 4. Play the timeline... Read more
NullReferenceException error appears after running test with nested coro...
Steps to reproduce: 1. Open attached “CoroutineTest.zip” Unity project 2. Open Window->Test Runner 3. Click Run All in PlayMode Edit... Read more
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce: 1. Open attached “CoroutineTest.zip” Unity project 2. Open Window->Test Runner 3. Click Run All in PlayMode Test... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps: 1) Download and open user's attached project 2) Build and run "test.unity" scene on an Android device 3) Notice ... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce: 1. Open the attached project; 2. Open "Bug" scene; 3. Make sure Virtual Reality is enabled (Edit > Project Settings >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map