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3
votes
Fixed

Spotlights can't drop shadows on a terrain

Shadows/Lights

-

Feb 17, 2015

-

Version/s: 5.0.0f2

Spotlights don’t drop shadows on a terrain even when the "Deferred" rendering path is enabled. Read more

0
votes
Fixed

WWW.Dispose sometimes hangs Unity on a very slow connection

Networking

-

Feb 16, 2015

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Version/s: 4.6.2p1

To Reproduce: 1. Limit your download speed to 1kbps using Charles (Win/OSX) or a similliar app ( goto Proxy/Throttle settings in the... Read more

0
votes
Fixed

Heavy frame caused by loading terrain tile using Application.LoadLevelAsync

Terrain

-

Feb 11, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open loadTerrainScene.unity3. Open profiler (disable VSync profiling to make bug more appara... Read more

2
votes
Fixed

[Lighting] PPtr cast fail errors when baking

Progressive Lightmapper

-

Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:- Open the attached project and the scene- Bake the lightmap,observe errors:PPtr cast failed when dereferencing! Castin... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

-

Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

1
votes
Fixed

[Geomerics][AO]AO doesn't take alpha texture into account.

Global Illumination

-

Feb 17, 2015

-

Version/s:

1) Open scene FG AO2) Notice that Plant Plane AO is coming from the plane geometry instead of the alpha cutout. Read more

1
votes
By Design

When using IL2CPP, the System.Type.GetConstructors,System.Type.GetMember...

iOS

-

Feb 14, 2015

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Version/s: 4.6.2p2

To Reproduce: 1. Build the attached project with IL2CPP2. Notice that the output is different from mono. Read more

0
votes
Fixed

[IL2CPP] Wrong packed date is thrown if built with IL2CPP

iOS

-

Feb 16, 2015

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Version/s: 5.0.0f2

1. Open attached project2. Build to iOS3. Exception will be thrown in XCode console Note: Mono backend works without issues. Read more

2
votes
Fixed

When changing camera's viewport rect, canvas is positioned incorrectly

UI

-

Feb 12, 2015

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Version/s: 5.0.0f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'bug scene'3. There is UI image in the scene and main camera with... Read more

4
votes
Fixed

Scene view dims together with other elements of Editor when game is playing

Editor - Other

-

Feb 17, 2015

-

Version/s: 5.0.0f2

To reproduce:1) Create new project2) Make sure that you see both Scene and Game Views3) Optional: Change Playmode Tint color in Edit... Read more

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