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2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

Scene Tooling

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

0
votes
Won't Fix

[Android] Directional light GI has a discrete gradient on Samsung Galaxy...

Android

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Mar 04, 2016

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Version/s: 5.3.3p2

Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

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May 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Fixed

No VCS checks/actions on an moved asset in a Perforce workspace using dr...

Version Control

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Oct 08, 2020

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Version/s: 2020.1, 2020.1.7f1, 2021.1

How to reproduce:1. Connect to the Virtual Machine provided in the case edits2. Click Asset Move > Scenario 2 in the opened proje... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
In Progress

Mathematics hash function returns different results when compiled with B...

Package: Burst

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Nov 26, 2025

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Version/s: 1.8.27

How to reproduce:1. Open attached project "IN-124637"2. In the menu bar click on "Test/Burst Compiled"3. In the menu bar click on "T... Read more

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