Search Issue Tracker

0
votes
Won't Fix

[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...

Scripting

-

Jun 12, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more

0
votes
Fixed

Search window "Find objects that refers to asset" shows unclear message ...

-

Nov 04, 2025

-

Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Create a new project2. Open Search window (Window > Search)3. Select “Find objects that refers to asset” Se... Read more

1
votes
Duplicate

Script Component is duplicated when dragging and dropping onto a GameObj...

Inspector Framework

-

Feb 24, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1

How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

-

Jul 28, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

-

Mar 26, 2020

-

Version/s:

1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more

0
votes
Fixed

Containers' height doesn't expand when text wraps

UI Toolkit Framework

-

Jun 04, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more

0
votes
Active

Pressing TAB multiple times on focused saved search throws NullReference...

Search

-

Jan 22, 2026

-

Version/s: 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more

0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

-

Mar 04, 2016

-

Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pi...

Package: Scriptable Render Pipeline Universal

-

Jan 20, 2022

-

Version/s: 12.1.3

[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pivot that isn't at center Repro steps:- Observe the differenc... Read more

0
votes
By Design

A serialized by reference field is not overwritten when the class is des...

Serialization

-

Mar 31, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1415941_repro.zip")2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.