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When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
[Deffered][Orthographic] No warning when selected deferred rendering pat...
Steps to reproduce: 1. Create a new Unity project2. Select 'Main Camera' game object3. Set the rendering path to 'Deferred'4. Set th... Read more
angry bots: shader conversion error
-e: when converting the angry bots project a shader errors and some of the environment remains pink -repro:--get angry bots from the... Read more
iPhone 6+ in Zoomed Mode - huge performance drop
iPhone 6+ in Zoomed Mode - huge performance drop To reproduce:1) Download and open project2) Build and run on iPhone 6+ in Standard ... Read more
Child canvas doesn't override Pixel Perfect
Child canvases do not correctly override/inherit Pixel Perfect property. Read more
[ILCPP] Thread.Sleep doesn't work
To Reproduce: 1. Deploy the attached project with il2cpp.2. Click test.3. Notice that "Thread.Sleep(1000 * 10) (from script "Test.cs... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig