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If using 'Build and Run' more than once, 'Run' part fails on further att...
To reproduce:1) Create new product2) Switch platform to WebGL3) Build and Run4) First time it opens a localhost window normally and ... Read more
Sentence on "Searching" page is incomplete
Sentence on "Searching" page is incomplete The 2nd last sentence on the "Searching" page is incomplete. Maybe it should be split int... Read more
[AnimatorWindow] Artifacts in transition preview in the inspector window
To reproduce:1. Open the attached project and any animation controller2. Select any transition and zoom in/zoom out in the inspector... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
Compass does not work with some devices
While using test application compass just flickers at one place without showing exact direction. Read more
[Sorting] Sorting of UI elements in hierarchy changes after playing
Steps to reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Expand (Canvas->Root)4. Move 'stone 2' above wo... Read more
Artifacts after baking
Artifacts after baking This is not connected to the attached projectSteps are: 1 Create New Project2 Add plane and make it Static3 S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used