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[AssetBundles] Playback freezes after saving a Prefab and Building Asset...
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Click the steps in the upper menu bar 'Asset Bundle ... Read more
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing sma... Read more
[WebGL][Mac] Input Axes gets stuck when combined with command key
Steps to reproduce: 1) open users attached project 2) build for webgl 3) hold the Command key and Press and release the right arrow ... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce: 1. Download and open project 2. Open scene "main" 3. Build for windows platform and play 4. Change display to se... Read more
[Android] Input.GetAxis is 0 when mouse cursor is next to the edge and m...
Reproduction steps: 1) Open attached project "MouseBug" 2) Build scene "Scene1" for Android 3) Run build on a device 4) Connect a mo... Read more
[Auto] After loading a scene from script, ambient probe is set to zero
Steps to reproduce: 1. Open the attached project 2. Open scene "Main" 3. Play 4. Press Space bar (reloads the scene through the scr... Read more
Texture2D memory does not get cleared after deleting object
Steps to reproduce: 1. open users attached project 2. play scene 'TestMain' 3. press 'D' key 4. open profiler 5. memory>detailed>tak... Read more
[Launcher] Inconsistency in the UI of the launcher between windows and mac
Check the launcher screen on both windows and mac for the 5.4b15 and notice that the launcher in windows has the services informatio... Read more
Asset Store Preview & inspector not showing content
1. open the project browser 2. hit the icon with a triangle/circle/square to select a category for you search criteria 3. select any... Read more
[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...
Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip) 2. Make sure iOS graphics API is set to OpenGLES3 (should be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP