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Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce:1. Open the attached Test.zip project2. Go to Edit -> Settings -> Player -> Other Settings -> Color Spa... Read more
FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "Cube" in the Hierarchy and open it in Prefab Mode4. Enter ... Read more
UI Button alpha value is maximum (255) at any value except 0
Steps to reproduce:1. Create new project2. Add a UI Button3. Adjust it's 'Normal Color' alpha value-- Notice the button alpha doesn'... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps:1. Open QA attached project "repro_1079566"2. Open scene "0"3. Enter Play Mode and observe the Console Expected: Contain... Read more
The Editor does not display the .txt file in the Inspector window when n...
How to reproduce:1. Open the attached project2. Go to Project window -> Assets folder3. Select the text files and preview them in... Read more
Unable to switch between objects with left/right arrow keys when search ...
How to reproduce:1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Controlle... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps:1. Create a new project2. Create an empty GameObject and make it into a prefab3. Open the prefab asset4. In the Prefab M... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more
[Android] Slower response to movement when magnification feature is enabled
How to reproduce:1. Open Unity project, attached by a tester2. Build and run on a device with triple tap zoom function3. While build... Read more
The Game View renders both eyes when "Left Eye" is selected with LWRP
Steps to reproduce:1. Download and open the attached project2. Set an LWRP asset is not yet set3. Enter Play Mode with VR Headset at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components