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1
votes
Fixed

[Version Control][PlasticSCM] "Version control plugin error" while tryin...

Version Control

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Mar 04, 2016

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Version/s: 5.3.3p2

I have Plastic SCM server installed on Win8.1 machine and is able to connect to it from Unity Editor on the same machine but when I ... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

[ImageEffects] Depth of Field Bokeh values all minimum = "Inverse Bokeh

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Using minimum values for Bokeh's Intensity, Threshold and Spawn Heuristic variables results in an inverse Bokeh effect. 2. How we c... Read more

0
votes
Fixed

[ImageEffects][OpenGL] DoF Bokeh on GLES crashes editor/player in "SetCo...

OpenGL

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Mar 04, 2016

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Version/s: 5.3.3p2

The following crashes editor: 1) Adding a bokeh texture whilst running editor in GLES 2) Switching editor to GLES whilst a Bokeh tex... Read more

0
votes
Won't Fix

RemoveUnusedAssetsImmediate causes GC to completely delete unused assets...

Asset and Scene Management

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Jan 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. In top menu, select "DO_IT > Now" 3. Notice MissingReferenceException in console T... Read more

0
votes
Not Reproducible

When canvas is set to pixel perfect and the camera is looking at the wat...

UI

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Mar 03, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Open the attached project (ReproProject.zip) 2) Open and play "proba" scene 3) Notice that UI elements are fl... Read more

0
votes
Won't Fix

Decal property is not transfered to Standard Shader

Shaders

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Mar 02, 2016

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Version/s: 5.3.3p2

Info: Small bug, Standard shader _DetailAlbedoMap is not transfered to Decal shader _DecalTex. Steps: 1. Create material that uses ... Read more

2
votes
Postponed

[MemoryLeak] After playing scene, more memory is allocated than released

Mono

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Jan 23, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Turn on Task Manager to monitor the leak 2. Play and stop empty project repeatedly (w/o any objects in it at ... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info: New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Projec... Read more

0
votes
Fixed

MSAA render textures + image effects combination not working

Graphics - General

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Feb 25, 2016

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Version/s: 5.2.2p3

Project Steps: 1. Select render texture "New Render Texture" 2. And change its type to "ARGB Float" 3. And back to "ARGB32" 4. Notic... Read more

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