Search Issue Tracker

0
votes
Fixed

Deferred rendering path is not working in WebGL builds

WebGL

-

Aug 03, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open "Scene1" scene. 3. Set Main cameras rendering path to Deferred. 4. Build ... Read more

0
votes
Not Reproducible

[iOS] Length of audio downloaded with WWW and stored in a persistent pat...

iOS

-

Jul 21, 2016

-

Version/s: 5.4.0f1

Steps to reproduce: 1) Open the latest attached project. 2) Build the project and deploy it to an iOS device. When the app launches... Read more

0
votes
Won't Fix

Editor freeze on drag and drop mp4 video into assets folder

Video

-

Aug 03, 2016

-

Version/s: 5.5.0a4

Steps to reproduce: 1. create new project 2. drag and drop ExampleVideo.mp4 file to assets folder Results: editor freezes for about... Read more

2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

-

Aug 02, 2016

-

Version/s: 5.4.0f3

Steps to reproduce the issue: 1. Download and open attached project. 2. Set iOS as a target platform. 3. Make sure that "Internal Pr... Read more

0
votes
Fixed

[iOS]Social.LoadUsers callback is never getting called

iOS

-

Feb 14, 2016

-

Version/s: 5.3.2f1

To reproduce: 1. Open project the user sent in the email (not the one attached to the bugreport, but the one called gamecenterdemo.z... Read more

0
votes
Won't Fix

[InputField] Name Validation does not capitalize letters correctly with ...

UI

-

Mar 19, 2016

-

Version/s: 5.3.2f1

To reproduce the issue follow the steps: 1. Create a new scene 2. Create a new UI Input Field 3. Set inputField contentType = InputF... Read more

0
votes
Fixed

[InputField] Name validation incorrectly makes first character lower cas...

UI

-

Mar 19, 2016

-

Version/s: 5.3.2f1

To reproduce the issue follow the steps: 1. Create a new scene 2. Create a new UI Input Field 3. Set "inputField.contentType = Input... Read more

0
votes
By Design

[IL2CPP] Types.GetType not working on IL2CPP

IL2CPP

-

Aug 01, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Switch the platform to iOS or Android. 3) Switch the Scripting Backend t... Read more

0
votes
Fixed

Crashes with steam VR

VR

-

Aug 03, 2016

-

Version/s: 5.4.0f3

1) Download and open the project, 2) Setup CV1 or Vive with OpenVR as the preferred SDK 3) Enter playmode 4) Observe Crash! Does n... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.