Search Issue Tracker
[HDRP] Maximum Decals on Screen not working as expected
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select HDRP asset "3"... Read more
[HDRP] Maximum LOD Level quality setting not working
Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more
2019.3 and 2020.1: Triangle fold out UI element clicking is broken in mu...
The problem was first reported here: https://fogbugz.unity3d.com/f/cases/1171325/ However, instead of fixing the UI element, the spe... Read more
[HDRP] Selecting multiple HDRP decal prefabs causes editor to crash with...
Steps to reproduce: 1. Open user attached project 2. Select all prefabs in "Assets\AsdfStyle\FromSnapsBuried" by shift-clicking firs... Read more
Unity 2019.3 new SSAO
Unity 2019.3 new SSAO 1. What happened There are various issues relating to the new screen space occlusion. Happens in unity 2019.... Read more
OnTriggerEnter, OnTriggerStay, OnTriggerExit do not work when both Colli...
Reproduction Steps: 1. Open project in "1189965Repro.zip" 2. Notice how (Cube and Sphere) & (Cylinder and sphere) collide with each ... Read more
[New Input System] Input is unresponsive after importing a sample project
Right after importing the sample scene, the input will not work. Restarting the project, however, will fix this. Repro steps: - st... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more
Secondary Unity instance writes EditorInstance.json when starting the Ed...
Steps to reproduce: 1. Create an empty unity project. 2. Create Material in Assets folder - This will spawn the worker process once ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode