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0
votes
Not Reproducible

Switching between iOS and Standalone platforms, create error message in ...

2D

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Jan 19, 2015

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Version/s: 4.6.1p5

Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 &... Read more

0
votes
Fixed

Outdated information in the manual page for Cubemap

Docs - Manual

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Jan 19, 2015

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Version/s: 5.0.0b20

In Editor/Data/Documentation/en/Manual/class-Cubemap.html, this paragraph is outdated: "You can also use the Generate Cubemap option... Read more

1
votes
Fixed

Documentation page on Occlusion Area is very outdated

Docs - Manual

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Jan 19, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/class-OcclusionArea.html - screenshots have to be updated, properties in the table have to be up... Read more

0
votes
Fixed

Manual page on Skybox needs to be updated

Docs - Manual

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Jan 19, 2015

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Version/s: 5.0.0b20

6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more

0
votes
Fixed

Documentation on Reflection Probes is heavily outdated

Docs - Manual

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Jan 19, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more

2
votes
Duplicate

[Editor] When dragging selection of assets to array property in Inspecto...

Inspector Functionality

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Jan 19, 2015

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Version/s: 5.0.0b18

To reproduce:1. Open attached project2. Create a new Sprite Animation asset (Assets >> Create >> Sprite Animation)3. Cli... Read more

1
votes
Fixed

[Fixed Joint] Object with fixed joint flies out when connected body is r...

Physics

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Jan 19, 2015

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Version/s: 5.0.0b20

To reproduce:1. Open attached bug2. Open Myscene3. Press play4. Press X to create fixed joint between cubes5. Press and hold left ar... Read more

0
votes
Fixed

Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...

Graphics - General

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Jan 19, 2015

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Version/s:

Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slow... Read more

0
votes
By Design

Having a member with the same name as one of the removed component acces...

Scripting

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Jan 19, 2015

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Version/s: 5.0.0b20

Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn th... Read more

0
votes
Fixed

Graphics quality button in builded .exe sometimes has no text

Deployment Management

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Jan 19, 2015

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Version/s: 5.0.0b20

Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more

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