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0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

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Jul 01, 2019

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Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

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Jul 03, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more

2
votes
Fixed

Game Objects get stuck in an infinite loop when passing NavMesh surface ...

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the user’s attached project2. Enter the Play mode3. Press the "LET’S FIGHT!" button4. Click on “BASIC” bu... Read more

0
votes
Fixed

The view in the Inspector window is distorted: only part of the preview ...

UI Toolkit Controls

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Aug 01, 2025

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Version/s: 6000.3.0a4

Steps to reproduce: Create a new Unity project Install the AI package Go to AI > Generate New > Sprite/Material Verify that th... Read more

0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

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Nov 18, 2019

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Version/s: 1.0.0-preview.3

Repro:1. Open input debugger.2. Under "Options", click "Enable Event Diagnostics"3. Move mouse around4. Observe "'STAT' input event ... Read more

2
votes
Fixed

Camera Solid Color is overwritten when injecting Custom Render Pass at '...

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Oct 30, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached “DummyRendererFeatureBug.zip” project2. Select ‘PC_Renderer’ asset from the Project Window (... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

1
votes
Fixed

UIElements throw exceptions when there are ~200 and more symbols

Text (TextCore)

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Sep 09, 2022

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Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more

0
votes
Active

The Reset button does not reset the Default Inherited Theme in Default T...

UI Toolkit Authoring Framework

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Oct 29, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Default Runtime Theme File (Assets > ... Read more

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