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[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce:1. Open attached "AndroidJavaTestNewer" project, build & run project to device2. Once application is built, ope... Read more
Editor crashes at MonoScript_CUSTOM_FromScriptableObject when project is...
How to reproduce:1. Open users attached project Expected results: project opensActual results: project crashes once you open it Not ... Read more
Terrain doesn't receive shadows for point light and spot light
Steps To Reproduce: 1. Create a Project.2. Turn Off the directional Light.3. Hierarchy> 3D GameObject > Terrain (0,0,0)4. Hier... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce:1. Open the attached "TestFor1069236.zip" project's SampleScene2. Play the Scene3. Observe the crash Reproducible w... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps:1. Open the attached project "Persistent.zip";2. Open the SampleScene;3. Make sure that "Use Jobs" is checked und... Read more
[MAC] Unity crashes when a method imported with a DLLImport is called in...
The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce:1. Open the attached project n... Read more
Android application freezes when ProgressBar appears on the screen
Reproduction steps:1. Download "IndicatorDebug.zip" and open in Unity2. Build and Run3. Click "Create" in the app (a progress bar ap... Read more
DataContractJsonSerializer UseSimpleDictionaryFormat doesn't work when d...
To reproduce: 1. Open the attached project (TestDeserializationBug.zip)2. Open the Sample Scene3. Enter Play mode4. Observe the outp... Read more
[Editor] "MissingReferenceException" error thrown after clicking browse ...
"MissingReferenceException" error thrown after clicking browse button of Preset slot in Preset Manager. Steps to Reproduce:1. Open a... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open