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An Asset for a moment appears in the wrong folder after importing some t...
Repro steps:1. Open user attached project2. Go to "Assets/ImportToHere"3. Right-click in the folder and in the context menu select "... Read more
Unity freezes when importing a specific .FBX file
How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more
New Brush and Terrain Layer assets are called "Untitled"
When creating a new Brush or Terrain Layer assets, by default a name "Untitled" is assigned instead of expected "New Brush" and "New... Read more
[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce:1. Create new project2. Switch platform to UWP3. Change scripting backend to .NET4. Build Project Expected result... Read more
Package Manager UI - Detail view layout is broken when using 2.0.1 on 20...
When using Package Manager UI version 2.0.1 with Unity core 2019.1, the layout of the detail view will be broken. The content inside... Read more
Package Manager UI - Content in the detail view does not wrap at the edg...
Content displayed in the Package Manager UI detail view currently doesn't wrap, meaning you have to scroll horizontally to read it. ... Read more
"Move of a SavedFilter has invalid input" errors appear when dragging Pa...
To reproduce:1. Open any project2. In Project window, drag the Packages folder on to Favorites section Expected: no errors appearAct... Read more
Crash on FloodProcessImage when importing a particular .png file
To reproduce:1. Open my attached project (FlakesOnlyNotRelocated.zip) Expected: project is loadedActual: project crashes with FloodP... Read more
[Linux] ScreenSelector plugin is included in build even if it was disabl...
To reproduce:1) Create new project2) Go to Player Settings -> Resolution and Presentation3) Disable "Display Resolution Dialog"4)... Read more
[Linux] Caps lock key remapped to Backspace does not delete characters
To reproduce:1) Open Terminal2) In Terminal, execute 'setxkbmap us -variant colemak' (just switching to Colemak input through settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output