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[Android] Camera view freezes on canvas and mask group when using cardboard
To reproduce:1. Open attached project2. Build and run on the Android device with a non-development build3. Notice that camera freeze... Read more
Changing the Linear Limit of a Configurable Joint does nothing when it's...
How to reproduce:1. Open user's project2. Open "Prueba" scene3. Press Play4. Select 'FixedCubeWithJoint' in the Hierarchy5. In the G... Read more
Crash when entering play mode with the prefab open.
Unity Crashes when entering play mode with the character prefab open. Steps to reproduce.- Open the attached project in Unity 2018.3... Read more
Unity test runner tests aren't timing out when they should
Steps to reproduce:1. open project2. run playmode tests Expected: all tests fail by timing outActual: tests pass without timing out ... Read more
[iOS] Black screen on iPhone 8 Plus Metal due to final blit
To reproduce:1. Open attached project in the edit2. Build for iOS3. Open the Xcode project and deploy to iPhone 8 Plus4. On the app ... Read more
Creating a new Poly Shape with Probuilder when using custom Unity Editor...
To reproduce: 1. Download attached project "SceneExperiements.zip" and open in Unity2. Open "Lobby" scene3. Press Tools > ProBuil... Read more
[VCS] Building lighting without checking out previously baked lightmaps ...
Steps to reproduce: 1. Open attached project in perforce workspace2. Connect to perforce server and submit project there3. Open scen... Read more
Crash when Cloth's Capsule Colliders are far enough away from each other
How to reproduce:1. Download the ownCloud linked project2. Extract and open the project3. Go into Play mode4. Face the hovering plat... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes