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WebGL build fails if you have both non-array and array version of last p...
To reproduce:1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the othe... Read more
4.6 IL2CPP: crash opening animation controller
-e: trying to open an animation controller crashes the editor -repro:--create new project--create animation controller--double click... Read more
Error on deleting layer in Animator Controller
Error on deleting layer in Animator Controller 2) How can we reproduce it using the example you attached1 Create new project2 Create... Read more
[MeshRenderer] Mesh cannot be accessed when running not in editor if the...
To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the s... Read more
UI jitters when changing Field of view
To reproduce:1. Open Canvas FOV issue project.zip2. Open scene 13. Press play4. Press up/down arrow keys to change Field of view5. N... Read more
Unity crash after using registerCompleteObjectUndo
Repro'd successfully. User project attached, repro steps included in user comments. Read more
[FreeEditorPlugins] Free Editor crashes when entering and leaving play m...
Steps to reproduce:1. Download attached stripping project. It contains SQL plugin and script which makes use of it.2. Start Unity wi... Read more
[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...
To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error when ... Read more
Local documentation manual links do not work on Mozilla
To reproduce:1. Open the local documentation manual of Unity 52. Click any link in the sidebar or search for something and then clic... Read more
Baked directional light produces artifacts on shadowed side of primitives
1) What happenedBaked directional light produces artifacts on shadowed side of primitives 2) How can we reproduce it using the examp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc