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[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)2. Switch platform to Android3. Observe... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observe... Read more
Package Manager tries to include Editor scripts in builds
To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more
Unity crashes after opening scene with custom packages in the same project
How to reproduce:1. Download user's attached project "UPMBugs.zip" and in it, you will notice two folders "CustomPackages" and "UMPB... Read more
[IL2CPP] [iOS] Xcode project fails with "No matching function for call t...
Reproduction steps:1. Open the attached project.2. Try to build it on an iOS device. Actual behavior:- Xcode build fails with the fo... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce:1. Open attached project "TestSRPBug.zip (2.2 MB)"2. Select test1.shader asset3. In the inspector window observe "undec... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce:1. Download and open attached "LW_RP_BugReport" project2. Open scene "SampleScene" in Assets/Scenes3. Move or zoom ... Read more
[Tilemap] Tile pivots are not properly aligned
Steps to reproduce:1. Open user attached project2. Go to Sprites -> TileImage.png3. Observe that "pivot" is set to "bottom"4. Ope... Read more
[Text Mesh Pro] MissingReferenceException on importing TMP essentials
Steps To Reproduce: 1. Create a project.2. Window > Text Mesh Pro > Import TMP Examples and Extras.3. "Import Unity package" w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes